Singletons Are Good Actually (Unity3D Devlog Tutorial)

Uploaded by Thousand Ant
Share: Twitter Facebook
We take a look at how Sam set up his Master Singleton in his game Zarvot, and many common problems and considerations taken, as well as the advantages and disadvantages of his “Master Singleton” structure.

Singletons are very useful and can be very dangerous. Hopefully this video sheds some light on how Sam did it for his game.

If you’d like to see a breakdown of a specific system in Zarvot, please leave a comment! The goal of this series is to show how developers architect a full, released game.

You can find Zarvot on Nintendo Switch:
https://www.nintendo.com/games/detail/zarvot-switch/

Music in this video: https://zarvot.bandcamp.com

---

Learn Unity and game development with experienced indie game developers. Subscribe for tutorials, devlogs, and gamedev advice uploaded weekly.

Visit us on Discord, ask questions and share your work: https://discord.gg/AGHZvCf

Follow us on Twitter: https://twitter.com/thousandant

Visit our website: http://thousandant.com

Timestamps:
0:46 What is a Singleton?
2:59 How to create a Singleton
4:13 Problems with using Singletons
5:22 The Master Singleton structure
10:46 Warnings in Using Singletons
13:25 Is Using Singletons Bad Practice?